www.juxtinteractive.com/interim2004/online_campaigns/coke/chase/default.aspx
JUXT INTERACTIVE
Beverage giant Coca-Cola has had a range of long-standing advertising and
marketing outreach programs to a variety of sports enthusiasts. In recent
years, Coke has moved beyond print ads and 30-second television spots to
leverage emerging technologies with new twists to connect with fans. Web
advertising allows this global brand to speak directly to individuals while
they are enjoying online content about their favorite game or sport.
Reaching NASCAR fans was a key component of the “Adult Male
Sports Plan” for Coca-Cola in 2006. Fans of the National Association
for Stock Car Auto Racing (NASCAR) are rabidly loyal to
the brands that support their sport and their drivers. Coca-Cola
already has agreements with various NASCAR speedways to be the
exclusive beverage at the track with catering, concessions and merchandising
deals, but also wanted to promote Coke Classic online.
To meet this goal, Coke worked with Juxt Interactive to create
consumer advertising that enhances the experience of fans at the
NASCAR website—and drive home how Coke is a key supporter of
their sport and passion. The resulting campaign for Coca-Cola is a
Flash-based interactive game where the user takes on the role of a
NASCAR driver, bumping and weaving his way to victory.
Juxt leveraged a roadblock media placement in this campaign,
starting the NASCAR experience on the top banner and driving
users to play the game in the adjacent vertical “skyscraper” unit on
the side. A roadblock ad placement really is the equivalent of a “page
stealer” in a print publication, in that it frames online content in a
way that demands attention and captures the visual landscape. These
eye-catching units are a targeted, innovative media buy that works.
Juxt’s meticulous attention to detail and outstanding animation
came together to create a media-rich, fun game geared just
for NASCAR fans. The NASCAR campaign met and surpassed
the Coke 2006 digital media goal to deliver unique experiences
that only Coke can provide to the sports fan online. A secondary
goal for the NASCAR campaign was to drive visitors from the ad
unit to MyCokeRewards.com, a consumer-appreciation program,
and generate registration and redemption on the site from the
fans. Click-through rates were above average at .28 percent, and
MyCokeRewards.com registration conversions topped 19 percent,
one of the highest-performing elements of the MyCokeRewards
campaign.
Terry Lee Stone
Juxt Interactive | CREATIVE DIRECTOR: Todd Purgason | ART DIRECTOR: Jorge Fino | PROGRAMMERS: Victor Allen, Justin Bernard | www.juxtinteractive.com