www.thatguy.com
FLEISHMAN-HILLARD
You’ve seen that guy. Maybe you’ve even been that guy once or twice.
He’s the one making a fool of himself at the bar after having a few too
many drinks. This universal experience—applied with a liberal dose of
humor—makes the perfect concept for an awareness campaign about
binge drinking. Rather than drown users in boring facts, this site lets
them explore the embarrassing antics of that guy in an incredibly interactive
environment. It’s an approach that strikes just the right tone for the
target audience: 18- to 24-year-old military personnel.
As they developed this site for TRICARE Management Activity/
U.S. Department of Defense, the team at Fleishman-Hillard
didn’t skimp on their homework. They compiled existing research
on the subject and conducted focus groups with the site’s intended
audience. In fact, the latter made it clear that these young people
were swayed more by the potential social disapproval of binge
drinking than the long-term health effects. They also responded
to the idea of “taking control.” “These guys who are out there risking
their lives don’t really want to be told what to do,” says art
director John Wehmann. So the design team needed to come up
with something more compelling than the average health site.
The “that guy” idea hit home with everyone working on the
project, and its appeal became even more apparent when the firm
shot video at real bars. “It was amazing how many people were
willing to talk about having seen that guy or been that guy,” says
senior vice president Jennifer Quermann. “Anyone can be that
guy.” And that’s exactly the point. As users navigate the site and
laugh at the antics of that guy, they also realize they might just as
easily be the butt of the joke. It’s an important piece of awareness
made possible through humor and entertainment. There are also
plenty of health facts throughout the site, but they’re delivered in
easily digestible bites.
This immersive experience starts on the site’s home page,
where you find yourself in an illustrated street scene that’s as inviting
to explore as any video game. From there, you can tally a virtual
bar tab to see how much those nights at the club lighten your
wallet, or watch that guy crash and burn as he tries out cheesy
pick-up lines on attractive women. There are also talking action
figures that make eight different types of that guy come alive, and
a detailed look at the stages in that guy’s evolution. It’s a fun and
unexpected way to deliver a sobering message.
Michelle Taute
Fleishman-Hillard | CREATIVE DIRECTOR: Marc Dionne | ART DIRECTOR: John Wehmann | DESIGNERS: Matthew Billingsley, Rene Moffat, Will McHenry | FLASH DEVELOPER: Fady Sadeq | WEB DEVELOPER: Jason Buys | COPYWRITERS: Matthew Scherbel, Harry Frazier, Jean McMillan | PROJECT MANAGER: Meredith Bradshaw | QUALITY ASSURANCE: Amy Moulton | PROJECT LEAD: Dan Horowitz | ACCOUNT LEADS: Jennifer Quermann, Ann Saybolt, William Garber | www.fleishman.com