THE DEBATE
If this were a show honoring, say, the most exceptional
eggplant of 2005, issues about any
problematic category therein would likely be
resolved with its elimination. But this is design,
an industry whose practitioners value the
process of examining the state of their art perhaps
even more than journalists, who produce
more journalism about journalism than all
the world’s presses can print. So the dialogue
about the self-expression category—which began
when several judges suggested that ADAA
kick the clearinghouse category to the curb—
moved well beyond the parameters of the show.
It launched a vigorous conversation about the
role of design education and the blurring of
lines, for better and for worse, between “design
as a commercial practice,” says jury member
Kathy Frederickson, principal, Studio Blue,
Chicago, “and design as a form of art-making.”
Anderson took the position that entries in a
student design show should be “as ‘real world’
as possible.” As a judge and potential employer,
she needs to know the way students think, she
says, not the way they feel—and how far they
can push an idea within the context of realworld
problem-solving. The counterargument?
Schools give students the freedom to experiment
artistically—beyond commercial limitations
—so that they’ll push the envelope
later, when they join the ranks as card-carrying
professionals. Judge Tim Mason, art director,
WXIA-TV, Atlanta, isn’t having it.
“My whole argument,” he says, “is that commercial
work can push the artistic envelope
if it’s done well. It seems that in a lot of instances,
calling something ‘artistic’ gives you license
to ignore quality and craftsmanship.”
Frederickson isn’t so sure that students ought
to be working according to the same commercial
constraints she faces as a professional.
Much more intrigued by the connections between
contemporary art and design than those
between design and commerce, she says school
is a time to endlessly iterate “and maybe get a
little crazy and out there to get to your best solution.
And if you get good at that, it makes you
a valuable employee.” Richmond would have
to agree. When he looks at student portfolios
at The Chopping Block, “It’s more important
for us to see that a student makes things for
themselves, not for their professors—in hopes
of getting hired. We look for personal projects,
little experiments, and a level of over-the-top interest in design that is not always present
in assignments with a commercial bent.”
In the end, the jury didn’t come to a verdict
on the matter as it relates to design education,
but jury member Frank Gladstone, vice president,
Artistic Development, IDT Entertainment
Animation, Los Angeles, helped round
the corners of the square. “A school that only
concentrates on one area—whether that’s selfexpression
or ‘let’s get a job’—shortchanges its
students. A good school does both.” For resolution
at least with regard to the show, we can
turn to Adobe: Self-expression—which since
the ADAA’s inception has gotten judges at
least warm, if not hot, under the collar—had
its last hurrah in 2005. If ever a category went
out in style, it did this year, when Chean Wei
Law’s entry—shown on pages 64 and 65, followed
by the eight other winning entries—seduced
judges with its humor and originality.
YIBI HU—ANIMATION
Graduate, Kingston University (London)
Master’s in Screen Design
Judges awarded Yibi Hu’s animated film for its rich storytelling, elegant typography,
and visual and conceptual depth. In his film, Hu explores the politically explosive
history of names from various cultures that have been at odds for centuries, and
he doesn’t equivocate about its message: “No matter what kind of reasons are given,”
he says, “launching a war is always an ugly action. People are the bullets in the
guns. Meanwhile, politicians pull the triggers.” Just as his narrative presents a series
of overlapping storylines, Hu seamlessly weaves together diverse stylistic references,
including the formal vocabularies of woodcuts, Chinese paintings, and stained glass.
The recent master’s graduate of Kingston University is currently a designer at BBC
broadcasting, and hopes one day to open his own studio.
HILDEGARD BRINKEL with CLAUDIA BRENDLER—
ENVIRONMENTAL GRAPHICS
University of Applied Sciences (Dessau, Germany)
The product of a three-month research, development, and design process, Hildegard
Brinkel’s wayfinding system for the city of Magdeburg divides the municipality
into three boroughs, each made distinct from the other through iconic representations
of a key landmark in its area: The Cathedral of Magdeburg, the Elbe River, and
the 13th-century equestrian statue, the Magdeburg Rider. Working with fellow student
Claudia Brendler, not to mention municipal authorities, Brinkel created modular,
expandable kiosk designs that include maps and detailed information about
nearby points of interest. When presented, the guidance system struck the city as
so compelling they’ve announced plans to make it a reality. As that gets under way,
Brinkel will work toward her degree, which she’ll earn this year.