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Design is a small planet, often self-referential, with well-worn paths for
exposition, criticism and analysis. When we contemplated devoting an
issue to self-promotion, we were acutely aware of certain tropes. The
usual way of portraying self-promotion by designers would be to focus
on the projects they use to market themselves and their firms—the
postcards, the tchotchkes, the e-newsletters, etc. But we decided right
away this issue would not be about that stuff.
» Continue
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Field Guide to Emerging Design Talent 2006 (cont'd) |
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(TOP) LEFT: REEBOK WRAPSHEAR, 2005. Motion Theory's directors and designers combined forces in order to create THE BURGEONING CITY, which seamlessly integrates L.A. locations and a full CG city. RIGHT: Music video for Beck's “GIRL,” 2005. When considering how to visually represent Beck's lighthearted tone and dark lyrics for “GIRL,” Motion Theory found inspiration in Al Jaffee's classic fold-ins for MAD Magazine—creating real-life scenes where reality seems to fold in on itself. (MIDDLE) CENTER: HP “IT CONSOLIDATES,”
2004. Motion Theory directed and designed “IT CONSOLIDATES”
to represent the consolidating power of HP’s newest enterprise server. RIGHT: RESFEST 2004 opening. Teaming with illustrators Kozyndan, Motion Theory directed and animated the 90-second opener for RESFEST, which combines motion-control filming with 3D animation in a series of inventive scenes connected into a single camera move. BOTTOM: NO PLACE, USA, senior thesis project at CCAC. “I
Have long been interested in just what constitutes a sense of place. I found the suburbs of San Francisco to be like so many others, and at night quite eery and stark. I began driving around the peripheries in the wee hours with one hand on the wheel and one hand gripping my camcorder out the window of my car,” Slane explains.
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Mike Slane, Motion Theory
Latin Name: Visionis Grandis
Age: 35
323.243.3801 | www.typeshift.com
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Motion Theory is one of those basketball-in-the-back kind of studios
where there’s so much going on, the designers can’t really go
much further than that court for a break. But today, it’s a little too
quiet for Mike Slane, who looks genuinely upset there’s not more
to do. “We just wrapped a Cadillac job on Monday,” he says. “All
the freelancers went home and it’s kind of depressing.”
Thoughtful, soft-spoken, and 100-percent workaholic, Slane
has applied himself at this top pop factory since 2002, when he
stumbled into a position at the Venice, Calif., firm after graduating
from CCA just months before. Slane considers himself
extremely lucky to work at the intersection of cultural and commercial
triumphs, where projects for Nike and HP regularly sweep
award shows and imbed themselves into consumer lobes. “We
bring as much art and playfulness as we can to the work,” Slane
explains. “But the ultimate goal is still to sell the product.”
Although Slane is happy to do commercial work, his film No
Place is about corporate sprawl—the box stores’ relationship with
rural America. Slane has a degree in geography, a fascination with
the organization of space and places, and a photographer’s eye that
combine for an informed and intelligent commentary. Jim Kenney,
assistant professor at CCA, puts it best: “Mike understands what
it takes to produce short films within a design structure—to communicate
with an aesthetic integrity. He is the rare mix of creativity
and maturity—driven but managed.”
Slane loves mixing traditional techniques with the “mechanics
of technology”: lining up all the bits throughout the process to
make projects perfect. He marvels at the collaborative nature of
motion and he embraces the challenges of the medium. “Film and
TV are so vast, there are so many aspects that I could be better
at,” he says. And with that, it’s back to work—and a big smile—for
Slane. Alissa Walker
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